JamesSoftwareDesign

Monday, 28 April 2014

Get Username desk-check


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Sunday, 27 April 2014

Advance Player X Coordinate Desk Check


Trace Table 2


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Distance Travelled Desk Check


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Points Bonus Desk Check


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Microtransaction Desk-check


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Initialise Player Health And Mana Sequence Diagram


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Initialise Player Stats And Class Effects Sequence Diagram


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Initialise Player Base Stats Sequence Diagram


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Initialise Player Class Diagram


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Saturday, 26 April 2014

Travel All Directions Nested Loop Algorithm


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Print List For Algorithm


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Friday, 25 April 2014

Inventory Value For Algorithm


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Addition Do Until Algorithm


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Division Do Until Algorithm


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Subtraction Do While Algorithm


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Multiplication Do While Algorithm


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Player Inventory Composition and Inheritance


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Inventory Item Inheritance


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Shape Inheritance


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Battle Composition


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Thursday, 24 April 2014

World Composition


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Monday, 21 April 2014

Gizmo Functions And Procedures


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Widget Functions And Procedures


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Player Behaviour


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Behaviour Parameters


  • Accelerate ( )
  • Jump ( )
  • Open Door (DoorOpen : Boolean)
  • Attack (AttackRange : Float , AttackX : Integer , AttackY : Integer)
  • Play Sound (Duration: Float)
  • Sleep ( )
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Data Helper behaviours


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Game Behaviours


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Calculate Damage Switch Selection Algorithm


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Display Attack Switch Selection Algorithm



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Sunday, 20 April 2014

Month Switch Selection Algorithm



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Play Sound Selection Algorithm


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Collect Item Selection Algorithm


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Next Level Selection Algorithm


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Next Activity Selection Algorithm


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Health Bonus Selection Algorithm


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Number Of Pixels Selection Algorithm


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Friday, 18 April 2014

Number Of Screen Columns Selection Algorithm



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Tuesday, 1 April 2014

Initialise Player requirements analysis


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Steam Indie Games


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Blog Archive

  • ▼  2014 (45)
    • ▼  April (39)
      • Get Username desk-check
      • Advance Player X Coordinate Desk Check
      • Distance Travelled Desk Check
      • Points Bonus Desk Check
      • Microtransaction Desk-check
      • Initialise Player Health And Mana Sequence Diagram
      • Initialise Player Stats And Class Effects Sequence...
      • Initialise Player Base Stats Sequence Diagram
      • Initialise Player Class Diagram
      • Travel All Directions Nested Loop Algorithm
      • Print List For Algorithm
      • Inventory Value For Algorithm
      • Addition Do Until Algorithm
      • Division Do Until Algorithm
      • Subtraction Do While Algorithm
      • Multiplication Do While Algorithm
      • Player Inventory Composition and Inheritance
      • Inventory Item Inheritance
      • Shape Inheritance
      • Battle Composition
      • World Composition
      • Gizmo Functions And Procedures
      • Widget Functions And Procedures
      • Player Behaviour
      • Behaviour Parameters
      • Data Helper behaviours
      • Game Behaviours
      • Calculate Damage Switch Selection Algorithm
      • Display Attack Switch Selection Algorithm
      • Month Switch Selection Algorithm
      • Play Sound Selection Algorithm
      • Collect Item Selection Algorithm
      • Next Level Selection Algorithm
      • Next Activity Selection Algorithm
      • Health Bonus Selection Algorithm
      • Number Of Pixels Selection Algorithm
      • Number Of Screen Columns Selection Algorithm
      • Initialise Player requirements analysis
      • Steam Indie Games
    • ►  March (6)
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